SDL  2.0
README-vita.md
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1 PS Vita
2 =======
3 SDL port for the Sony Playstation Vita and Sony Playstation TV
4 
5 Credit to
6 * xerpi and rsn8887 for initial (vita2d) port
7 * vitasdk/dolcesdk devs
8 * CBPS discord (Namely Graphene and SonicMastr)
9 
10 Building
11 --------
12 To build for the PSVita, make sure you have vitasdk and cmake installed and run:
13 ```
14  cmake -S. -Bbuild -DCMAKE_TOOLCHAIN_FILE=${VITASDK}/share/vita.toolchain.cmake -DCMAKE_BUILD_TYPE=Release
15  cmake --build build
16  cmake --install build
17 ```
18 
19 
20 Notes
21 -----
22 * gles2 support is disabled by default and can be enabled by configuring with `-DVIDEO_VITA_PIB=ON`
23 * By default SDL emits mouse events for touch events on every touchscreen.
24  Vita has two touchscreens, so it's recommended to use `SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "0");` and handle touch events instead.
25 * Support for L2/R2/R3/R3 buttons, haptic feedback and gamepad led only available on PSTV, or when using external ds4 gamepad on vita.